![]() As a programmer you want to stay DRY, so sooner or later you’d write an abstraction layer over the different formats. The different plugin formats all do more or less the same, so normally there would be a lot of copy & paste in your code. This forum thread has screenshots of a lot of plugins that were done using WDL. It also gives you most GUI controls used in audio plugins, and some commonly used audio algorithms like for example resampling. Most GUI controls used in audio plugins.Make your plugin run as a standalone Win/Mac application.Create VST, AudioUnit, VST3 and RTAS formats from one codebase: Just choose the plugin format and click run!.Ready-made Xcode / Visual Studio Projects.It basically does a lot of work for us, most importantly: It is based on Cockos WDL (pronounced whittle).
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